Agenda


2 October

Workshops

9:00 - 9:45

Registration

9:45 - 10:00

Welcoming guests

10:00 - 12:00

Slot I

  • Nikos Nikolopoulos

    Join Nikos Nikolopoulos, Founder & Creative Director at Creative Lighting, for an immersive masterclass that reveals how to turn moodboards into emotionally rich, cinematic visuals using Midjourney and AI-enhanced tools.

    In this session, you’ll explore Nikos’ creative process — from building mood-driven image references and crafting powerful prompts to using Midjourney as a tool for storytelling, not just image generation. Learn how to direct light, color, and atmosphere with intention, and enhance your outputs using workflows that combine Photoshop, Runway, and Magnific for professional-grade results.

    What you’ll learn:

    • How to structure visual moodboards and use them as creative blueprints

    • Prompt writing techniques that align with narrative and composition

    • Lighting and color strategies for cinematic emotion

    • Best practices for refining, upscaling, and integrating Midjourney outputs into real-world projects

    Perfect for designers, visualizers, and storytellers ready to push the boundaries of AI in visual creation.

    https://www.creativelighting.co/

  • Dimitar Rashkov

    Dimitar Rashkov – co-founder of one of Europe’s largest architectural visualization studios – will share pivotal moments and hard-won lessons from REDVERTEX’s 17-year growth: From Freelancer to 240-Person Studio. A journey, offering practical insights into:

    • Expanding teams without losing creative cohesion.

    • Building unity among 200+ professionals, each with unique artistry and expertise.

    • Scaling production pipelines without compromising quality.

    • Optimizing workflows under tight deadlines.

    • Strategic decisions behind REDVERTEX’s growth.

    • Inspirational leadership in a multi-office global business.

    • How trust elevates projects to premium-tier results.

    • Balancing client-paid projects with independent initiatives for long-term stability.

    • How technological shifts reshape business outcomes.

    For: Studio owners and freelancers ready to scale their architectural visualization business.

    Interactive format: Lecture → Open discussion. Come with questions!

    The "Impressions" Finale: In REDVERTEX they believe in architecture with a human heartbeat – the kind that inspires movement and connection. They don’t just visualize architecture – they feel it. That’s why every REDVERTEX project includes an ‘extra mile’ in 2-3 surprise CGI images that go beyond the brief. These ‘Impressions’ are crafted with artistic freedom, capture the human heartbeat of spaces before they’re built. At the end of the upcoming October talk, Dimitar will showcase how these passion projects fuel marketing strategy, team spirit, and client emotional feedback.

  • Anthony Rewucki

    Join Anthony Rewucki, founder and CEO of VizAcademy Group, for an inside look at what drives one of the world’s fastest-growing creative education ecosystems. In this session, he will share how digital marketing and advertising have shaped VizAcademy’s growth — highlighting both the power of online campaigns and the common mistakes that can derail them. Expect an honest discussion about what really works in creative industries, what doesn’t, and how to navigate the challenges of building visibility in a crowded digital world.

    As the founder of VizAcademy, VizAcademy Software, ArchiAcademy, and PixelCraft Agency (PXCA), Anthony has built a global network of training programs and creative projects that have already helped thousands of students, companies and professionals from over 100 countries. His platforms reach a community of more than 500,000 designers, artists, and architects worldwide.

    Over 5000 graduates of VizAcademy courses have successfully advanced their careers, joining leading architectural studios and visualization companies. Anthony’s approach goes beyond software mastery—he focuses on creating effective learning paths that combine technical proficiency with real-world professional growth.

    In the past year, his focus has been on refining the educational models, software solutions and launching initiatives like VizAcademy Club and VizAcademy Software, designed to connect education, networking, sales&marketing, and the future of visualization with AI and immersive technologies.

    https://vizacademy.co.uk/

12:00 - 12:30

Break, free time & networking

12:30 - 14:30

Slot II

  • Artur Tamioła & Bartosz Domiczek

    Curious whether AI has truly arrived in the world of animation? What are the upsides, the downsides, and most importantly - the possibilities?

    In this workshop, we’ll share never-seen-before commercial work, personal projects, and a range of tests to break down what’s actually been working for us up to this very day.

    Whether you’re an animator, visual artist, or just curious about the future of creative workflows, come explore what’s possible when you try to skip the full 3D pipeline - and still get results.

    See you there!

    https://thecommonpoint.com/

  • Johannes Lindqvist

    TBA

  • Kacper Bartnik

    Want to create stunning cinematic scenes in Unreal Engine 5 but feel overwhelmed by its complexity?
    This beginner-friendly workshop is the perfect place to start.
    Step by step, we'll guide you through the process of setting up your first project so you can focus on what truly matters - your creativity.

    You'll learn:
    - how to structure and organize a UE5 project from scratch for cinematic purposes,
    - best practices for managing files and assets,
    - a clear production workflow to support your creative vision.

    A complete sample project will also be presented live during the session - showing how all the elements come together in real time.
    This is a great opportunity to learn from an industry professional with over 10 years of experience working with Unreal Engine.
    You'll get practical advice based on real-world projects, hear what they've learned from trial and error, and have the chance to ask questions directly.
    So grab your notebook, your favorite pen and get ready to go make something Unreal!

    https://platige.com/

14:30 - 16:00

Lunch break, free time & networking

16:00 - 18:00

Slot III

  • Luka Tisler

    ComfyUI has quickly become the go-to playground for building powerful visual workflows. In this workshop, Luka Tisler will guide participants through the essentials: how to install and set up ComfyUI, connect and understand nodes, and find the best resources. Once the basics are in place, the session will move into creating visuals—starting with simple video outputs and progressing into more advanced workflows such as anime diffusion, abstraction, and audio-reactive setups. By the end, participants will leave inspired, equipped, and ready to create their own projects in ComfyUI.

    Luka is a generative AI creator and researcher with over 18 years of experience in VFX, motion design, graphic design, and video post-production.

    He has collaborated with global brands like Celtra, Adidas, Spotify, and currently works with Wonder Studio. Based in Ljubljana, he is the cofounder of Lighthouse AI Academy—a creative hub dedicated to teaching and developing cutting-edge AI tools for visual artists and educators.

    His current focus is on generative visual tools such as Stable Diffusion and AI video, exploring new frontiers in storytelling and creativity.

    https://www.lighthouseacademy.ai/

  • Wojtek Magierski

    Unlock the power of procedural design in a single day. This hands-on workshop is designed for mid-level 3D artists who want to sharpen their skills in Houdini and explore its potential in motion design, VFX, or gamedev.

    Wojciech has over 15 years of experience and has been growing with Juice since 2012. Skilled in art direction, motion design, simulations, modelling, and rendering, he brings a distinctive style and delivers work known for creative vision and flawless execution.

    As our lead art and post director, he heads up high-end productions across commercial, gaming, and film industries, with clients including Nike, Coca-Cola, Mercedes, Toyota, BMW, and the BBC.

    His work has been featured in global design magazines like Advanced Photoshop and Computer Arts. A dedicated contributor to the creative community, he regularly shares his knowledge through lectures and training in 3D and post-production.

    Wojciech is always looking for new challenges to refine his craft and elevate our clients’ stories.

    https://www.j.studio/

  • Dominik Banasik, Mateusz Górski

    Explore the “dream” CGI production pipeline step by step and then see how it compares with projects in practice.
    This workshop maps out the perfect CGI workflow and then tests it against production realities. You’ll gain practical insights, see real-life examples, and learn how to navigate the space between the plan and the project.

18:00 - 18:15

End of the day

18:30 - 22:00

Before Party



3 October

Presentations & Panel discussions

Stage A - Art & Creativity

Stage B - Technology & Business

9:00 - 10:00

Registration

10:00 - 10:15

Welcoming guests

10:15 - 11:00

Presentations

ARTEFACTORY LAB

  • Eric Anton

    In his presentation, Eric will share how photography blends into their work: how it inspires them, challenges their practice, and shapes their process. He will also reveal why it makes sense to carry 15 kilograms of camera gear while creating computer graphics — and how this fusion brings meaning and depth to their images.

    Eric Anton is a founding partner of Artefactorylab, a collective of ten partners and a team of 25 people. For more than 25 years, they have been dedicated to rendering architecture. That’s a long time — yet they continue with the same sense of urgency, care, sometimes pride, but most of all, with doubts.

    Is it good enough? Never.
    Can we do better? Let’s try again.

    That’s the spirit of Artefactorylab.

    https://www.artefactorylab.com/en/

ZOA STUDIO

  • András Dušan Onodi

    What happens when your archviz studio hits a ceiling? When growth slows, when the market changes, and when "just doing great work" is no longer enough?
    I’ll share ZOA’s story at the World Visualization Festival in Warsaw — 20 years of building a company, navigating troubles, asking uncomfortable questions, and shifting from opportunistic decisions to a strategy that actually holds.
    This won’t be about artistic tricks or rendering tools. It’s about leadership, team building, growth pains, and the honest lessons I wish someone had told me earlier.

    Right after graduating, András co-founded ZOA with Máté Hámori and has served as its CEO ever since. He never worked anywhere else, diving straight into the world of architectural visualization during his university years. Much of his early technical expertise came from a friend in VFX production, while his family background in film and television made creating films and animations a natural part of ZOA’s DNA from day one.

    https://zoa3d.com/

11:00 - 11:30

Break, free time & networking

11:30 - 12:15

Presentations

MOZSES

  • Karim Moussa

    The intersection of architecture and film reveals the fascinating world of virtual world-building and the art of bringing unbuilt architecture to life on screen. This exploration delves into how storytelling, 3D animation, and emotive visual experiences converge to create compelling narratives. The talk unfolds the techniques and creative processes involved in architectural visual arts, with behind-the-scenes insights from commissioned, personal, award-winning projects, Animations, and short films, illustrating the journey from concept to final production. It offers a deeper understanding of how architecture can transcend physical space and become a dynamic element in cinematic storytelling.

    Karim Moussa is an Architect/Film maker/ex Taekwondo international champ. With over 20 years of experience in Art directing internationally recognized projects where he worked with several high profile architectural practices/developers/brands and designers like KPF, Zaha Hadid, BIG, SOM, Woods bagot...etc..

    Concept communication and exploration of ideas define the core of Mozses work. Custom creation of visual directions, 3D animations and experiences to unfold different design identities and connect narratives. Emphasizing the fabric of every unique project aspect to have a fingerprint of its own. The expertise of art directing multicultural and diverse scale projects have been forged over the many years of work, dedication and experience.

    Karim's passion towards filmmaking and his expertise in 3D animation has led him to invest a lot of effort, time in translating his vision and experience in combining the art of storytelling, emotive visual experiences and building virtual worlds, providing an immersive storytelling experience throughout short movies and animations.

    https://www.mozses.com/

DIORAMA

  • Gilberto Bonelli

    In this talk, Diorama presents a journey through the evolving world of spatial and experiential
    design in the midst of digital transformation. As creative studios increasingly operate across both
    virtual and physical realms, the design process itself is being reimagined. From early concepts to
    immersive 3D environments and full-scale builds, today’s workflows are more fluid, collaborative,
    and technologically driven than ever before.

    We’ll explore the shift from traditional linear methods to hybrid approaches that integrate tools like
    VR/AR, generative AI, and real-time rendering technologies that are not just enhancing
    visualization, but transforming how we create, iterate, and communicate ideas. At the heart of this
    transformation is the Diorama APP, a visual collaboration tool developed in-house that allows
    clients to step directly into the creative process. It’s a way to align faster, think visually together,
    and move from idea to decision with fewer disconnects.
    From screen to stage, the talk will also touch on the rise of phygital production, where digital
    concepts are realized as physical spaces. Through a case study, we’ll look at how digital twins, 3D
    printing, and close collaboration between designers and traditional makers are bringing ambitious

    ideas to life. We’ll also examine the role of AI not as a replacement for creativity, but as a co-
    designer: a tool for rapid ideation, spatial experimentation, and predictive planning.

    Through live examples and audience engagement, we’ll demonstrate how AI can augment human
    intuition, not override it. We’ll close by looking ahead to a future where the most compelling
    designs live at the intersection of imagination and technology, where innovation, materiality, and
    emotion converge to shape the next generation of immersive experiences.

    Gilberto Bonelli is an architect and creative director specializing in immersive storytelling and innovative design techniques As co-founder of Diorama, he merges architectural expertise with advanced digital techniques to craft visionary environments for luxury, fashion, and events.

    Through Diorama, from fashion shows to flagship stores and large-scale productions, he has collaborated with brands like Dior, Gucci, Bulgari, and Valentino, bringing their concepts to life through hyper-realistic CGI, virtual productions, and interactive experiences that push creative boundaries.

    A mentor and lecturer in Digital Fashion and Creative Direction in prestigious design institutions like LISAA Mode in Paris and LABA Academy of Fine Arts in Florence, he is dedicated to exploring new visual languages and shaping the future of immersive design.

    https://diorama.eu/

12:15 - 12:45

Break, free time & networking

12:45 - 13:30

Presentations

MILLARC

  • Dominik Banasik

    “Design by Thinking vs. Design by Doing” is not just a catchy title. It’s a story about two forces deeply embedded in our design DNA.
    In the space of conscious creation—whether we talk about design, animation, or architecture—two approaches always meet: reflection and action.

    On one hand, we have conceptual and strategic thinking, where decisions are shaped by analysis, briefs, and mind maps. It’s a structured, methodical approach that often moves “from the general to the specific.”

    On the other hand, there’s intuition, experimentation, and prototyping as a form of thinking. This is Design by Doing—an approach very close to my own.

    This topic is not only about different work styles, but also about how to balance processes, embrace diversity within teams, and allow creativity to flow—while still understanding it and consciously directing it.

    Domnik is a CEO & Creative Lead at MILLARC CGI – a studio specializing in computer animation and 3D visualizations. With over 15 years of experience in marketing and advertising, he focuses on digital storytelling, crafting animations and renderings that help brands build cohesive and engaging visual communication.

    Millarc is dedicated to creating photorealistic animations that merge cutting-edge technology with a refined sense of form and aesthetics. The studio designs immersive, consistent visual experiences that play a vital role in shaping brand identity within the marketing space. Its team delivers projects across the full spectrum of CGI creation and production, with a strong emphasis on visual identity for leading technology brands. Each production highlights the essence of the presented objects, showcasing their functionality and style in a visually compelling way.

    https://millarc.com/

KILOGRAPH

  • Keely Colcleugh

    Lessons in Resilience and Reinvention from taking a creative business across three continents.

    Running a creative business is a wild ride, but what happens when you add moving it across three continents?

    Keely will take you on a fascinating journey, sharing the lessons she learned while adapting, building resilience, and constantly reinventing her business.

    Keely Colcleugh is the CEO and founder of Kilograph.

    Keely is interested in creative storytelling and its effect on spatial perspective, both conceptually and in practice.

    Through experiments in visual narrative and emerging technologies, she is creating work that connects viewers with both the unbuilt and the built environments in more meaningful and memorable ways.

13:30 - 15:00

Lunch break, free time & networking

15:00 - 15:45

Presentations

OMEGARENDER

  • Artem Kupriianenko

    A behind-the-scenes look at how we’re developing proprietary software and AI pipelines —
    and how creatives are already using them in real projects.

    At Omegarender, Artem Kupriianenko has cultivated a culture of uncompromising quality — one that resonates with the top architectural firms, such as Gensler, Perkins & Will, Rockwell Group, and Neom, and aligns with their pursuit of excellence. An architect by education and a 3D artist by trade, Artem first launched CG Incubator, an online school for archviz, and later transformed Omegarender from a small local studio into a powerhouse of architectural visualization, setting a new standard for photorealistic imagery.

    Never one to stop at just one industry, Artem later founded Genera, an AI-driven fashion-tech company that is redefining how brands design, market, and sell their clothing. From hyper-realistic AI-generated samples and virtual try-ons to fully automated fashion campaigns, Genera is transforming the industry by eliminating the need for traditional photoshoots and by streamlining production. If there's a frontier in 3D, Artem is already thinking about how to push it further — just don’t expect him to slow down for a victory lap.

FUTHARK STUDIOS

  • Turpal Saytiev

    Money is a challenging subject, but one that must be addressed if you want to run a successful business. And you'd better see yourself as a business if you want to make a living doing art, whether you're a freelancer or a studio owner.
    Pricing, negotiating, selling, pitching, scope-creep, pushing back on feedback, dealing with clients, dealing with freelancers. I have both been the project taker and the project giver.
    In this talk we’ll go through many common, and some uncommon areas of business in this field, and how to navigate the scary roads.

    Turpal Saytiev is the Founder and Creative Director of Futhark Studios, a CGI hyper-real film studio known for cinematic trailers, product launches, and dynamic announcements.

    Over the past three and a half years, the Futhark team has partnered with iconic automotive and gaming titans—Nissan, Porsche, Activision, Blizzard, XBOX, and Ubisoft—delivering visuals for millions. With a background as Lead 3D Artist for FaZe Clan, Turpal brings a deep love of gaming and a lifelong fascination with sports cars to each new venture.

    Though the creative journey can be tough, he welcomes the hurdles, guided by the idea that life isn’t about avoiding problems—it’s about choosing the ones worth solving.

    Turpal also believes in working as hard as possible for the things that truly matter, pouring that dedication into every new project.

15:45 - 16:15

Break, free time & networking

16:15 - 17:30

Panel discussions

  • Host: relative.berlin

    Guests: Arqui9, Juice, Millarc

    A brutal discussion about building new frameworks in the creative industry – how far can you go without losing clients and credibility

  • Host: CUUB

    Guests: OmegaRender, REDVERTEX, Futhark Studios

    How to stop being just a supplier and become an indispensable strategic partner – how different client segments think and what drives their decisions.

17:30 - 18:00

Break, free time & networking

18:00 - 18:45

Presentations

ARQUI9

  • Pedro Fernandes

    In this talk, Pedro Fernandes, Founder of Arqui9, shares the untold story behind one of the studio’s most ambitious creative evolutions. From crafting powerful still visuals to building cinematic films that blend haute couture, architecture, and narrative. 

    Pedro takes the audience behind the scenes of an international, multidisciplinary production, from concept, manifest and execution. 
    Through reflections on creative leadership, cross-cultural collaboration, and the power of beauty as strategy, this talk unpacks the deeper challenge of what it means to stay creative in a world overtaken by automation and repetition.

    More than just a case study, a call for reflection on creativity in architectural visualisation and how it reflects on the business side.

JUICE

  • Beata Bartecka, Wojciech Magierski

    As AI continues to reshape creative workflows, it’s also changing what it means to grow as an artist. In this session, visual artist and art director Wojtek Magierski and producer Beata Bartecka reflect on how emerging talent can find their place, and their voice, in an industry that’s evolving fast. Drawing from real experiences at Juice, they’ll talk about balancing experimentation with structure, learning on the job, and how AI tools are influencing both creative direction and team dynamics. It’s not a blueprint, but an honest look at the challenges, opportunities, and mindset shifts that come with developing a creative career today.

18:45 - 19:15

Break, free time & networking

19.15 - 19:45

Award ceremony

  • CGarchitect 3D Awards >>

    The CGarchitect.com Architectural 3D Awards were established in 2004 to recognize outstanding achievements in the field of architectural visualization. 2025 marks the 21st anniversary of our annual awards.Past ceremonies have been held in Vienna, Austria; Los Angeles, San Diego and Boston, U.S.; and La Coruña, Spain.

19.45 - 20:00

End of the day

20.00 - 2:00

After-party for everyone

  • Location: LINK



4 October

Presentations & Panel discussions

Stage A - Art & Creativity

Stage B - Technology & Business

10:00 - 10:45

Morning awakening

10:45 - 11:00

Welcoming guests

11:00 - 11:45

Presentations

STUDIO TIM FU

  • Saina Abdollahzadeh

    AI has transformed not just the pace but the very purpose of architectural visualization. It gives us the tools to iterate faster, but more significantly, it empowers us to visualize possibilities that previously couldn’t be explored. This isn't merely a technological upgrade; it's a fundamental shift in how we think, create, and communicate as visual artists and architects.

    Saina Abdollahzadeh, an ARB Architect and RIBA Chartered member, is at the forefront of integrating AI and visualization into architectural workflows to create spaces that resonate with people. As the Lead Architect at Studio Tim Fu, she explores how generative AI can amplify creativity, enhance storytelling, and redefine the way architects develop and communicate ideas.

    From concept to construction, Saina’s work leverages AI-driven visualization not just as a representational tool, but as an essential part of the design process—shaping ideas, testing spatial qualities, and bringing architectural narratives to life. By generating, testing, and iterating through compelling visuals, she ensures that design decisions aren’t just theoretical but deeply connected to spatial qualities, materiality, and atmosphere. Her approach ensures that every pixel, every rendering, and every generated form contributes to the emotional and functional impact of a space.

    At the World Visualization Festival, she’ll share insights on how AI is transforming design workflows, enabling architects to craft more immersive, responsive, and human-centric experiences. Don’t miss the chance to explore the future of architectural visualization—where technology and creativity converge to shape the world around us.

    In this session, we’ll unpack how our studio navigates this rapid change, moving fluidly between precision-driven realism and evocative, exploratory visuals like Living Sketches. We’ll reveal how AI not only accelerates our process but expands our creative potential, enabling entirely new forms of visual storytelling.

    We’ll unpack our hybrid process, balancing speed with soul, realism with narrative, and workflows with vision, and offer a look at what’s next for the visual side of architecture.

    Because when everything is possible, creativity becomes the true competitive edge.

MARYGOLD STUDIO

  • Taras Kvitka

    Taras is a veteran of the CGI industry. After starting his first studio, Submarina, in 2014 with friends in a rented flat, he successfully navigated a merger process with DBOX in 2019 and sold shares to his partners. After a few years of running a trendy restaurant in Lviv downtown, he got back on track in 2021 by establishing Marygold Studio, a solid brand specializing in high-end marketing content for real estate brands worldwide. Today, their portfolio includes major names like Foster+Partners, Neom, Red Sea Global, Compass, and many more. Join his talk as he shares the path he has taken, how the industry has evolved over the years, and where he believes it’s heading.

11:45 - 12:15

Break, free time & networking

12:15 - 13:00

Presentations

FACTORY FIFTEEN

  • Paul Nicholls

    Factory Fifteen’s creative director Paul Nicholls showcases his company’s work within experiential media from VR to the biggest screens in the world. Factory Fifteen are known for designing hyper-detailed cinematic worlds and telling stories within them. Their recent projects for the UFC in The Sphere in Las Vegas set a new standard in sports entertainment, crafting several films for the infamous event that celebrated Mexican traditions on Mexican Independence Day. Paul will guide audiences at WVF through the process of designing and delivering these worlds within spheres.

    Paul is the CCO and co-founder of Factory Fifteen. He specializes in directing branded content and experiential projects. Paul has crafted content for the biggest screens in the world, including The Sphere, The Olympics, The Royal Opera House, Woolmark Fashion Show, and World Trade Expo’s. He was selected for the Saatchi & Saatchi New Creators Showcase at Cannes Lion and won a BAFTA for his Tokyo Olympics titles.

    https://factoryfifteen.com/

RELATIVE.BERLIN

  • Carolin Kattermann

    An honest exploration of how relative.berlin transformed from a loose freelancer collective into a structured creative business, navigating rapid industry changes and adapting to AI to stay innovative and relevant.

    Carolin is the Managing Director and late Co-Founder of relative.berlin, an interdisciplinary creative studio based in Berlin.

    Her path into the creative industry has been anything but conventional. With a background in law, she transitioned from working in a finance startup to serving as an HR Manager in the event management space.

    Transitioning into the creative sector, Carolin joined relative.berlin to learn the operational aspects of a design studio. Over time, she took on producer tasks and eventually became a late co-founder of the studio. In her current role, she focuses on the business operations of the studio, ensuring the day-to-day running of the 10-person team, business development, and occasionally still producing.

    Carolin is particularly passionate about enhancing the visibility of FLINTA artists in the CGI space, advocating for diversity and inclusion within the industry.

    https://www.relative.berlin/

13:00 - 13:30

Break, free time & networking

13:30 - 14:45

Panel discussions

  • Host: Mozses

    Guests: Platige Image, Factory Fifteen, MVSM

    A discussion on creative leadership and understanding the communication process with both clients and the team. Should you — and how can you — lead a project so that every delivery becomes your portfolio winner?

  • Host: OmegaRender

    Guests: CUUB, Marygold Studio, ZOA

    The secrets of a marketing process that separates amateurs from professionals. How to use strategy and imagery to create emotion and desire — capturing attention and selling millions.

14:45 - 16:15

Lunch break, free time & networking

16:15 - 17:00

Presentations

MACIEJ KUCIARA

  • Maciej Kuciara

    When AI generates endless content, the real question becomes: what gives it meaning? This talk dissects White Rabbit, an Emmy winning anime as a reflection on authorship, authenticity, and significance in an era when creativity risks being drowned in abundance — and asks how human imagination can redefine its role in shaping the future of storytelling.

    Maciej Kuciara is a Polish artist and director who made his professional debut in 2004. Over the past two decades, he has established a signature artistic style, merging cutting-edge technology and 3D graphics with traditional art and animation aesthetics to create a distinct visual experience. His innovative approach has influenced a new wave of artistic styles that have since become mainstream in the entertainment industry.

    As a director, Maciej co-directed the music video Lost for Linkin Park, which was nominated for a VMA and has amassed over 100 million views. He also directed the short film MECHA as part of YouTube Premier's feature and led the creation of White Rabbit Anime, which raised over $1 million for its creation. White Rabbit’s lead character, Mirai, became the first anime character to be featured on the cover of Vogue.

    A self-taught artist who grew up behind the Iron Curtain, Maciej brought a unique perspective to visual storytelling, helping shape the look of award-winning franchises in film, video games, and beyond. His work in concept art and world-building has defined major projects, including The Last of Us, Joker: Folie à Deux, Spider-Man: No Way Home, Guardians of the Galaxy Vol. 3, Mufasa: The Lion King, Captain America: Civil War, Avengers films, and Rupert Sanders’ Ghost in the Shell.

    www.kuciara.com

MVSM

  • Borja Holke & Damon van Drimmelen

    How can the timeless principles of graphic design shape the way we work with motion, CGI, and film? This talk explores how fundamentals such as typography, layout, and Gestalt theory can be translated into moving formats at ManvsMachine.

    We will look at how a design-led approach brings structure and clarity to complex visuals, elevates messages, and connects with audiences in new ways—paired with practical examples that show these methods in action.

    https://mvsm.com/

17:00 - 17:30

Break, free time & networking

17:30 - 18:45

Big panel discussion

  • Host: Ricardo Eloy

    Guests: Studio Tim Fu, Common Point, Maciej Kuciara

    Innovative everyday life, new rules, familiar solutions? Long-term strategies for career, creativity, and business in a reality where traditional skills are being reformatted at lightning speed.

18:45 - 19:00

Closing of the festival

19:30

After party

  • Location: LINK